March 13th, 2005:	New, improved textures for "Drown in the Sumps"-environment



[DOWNLOAD INFO]

Replaces most of the textures used in the "Drown in the Sumps"-environment with new textures of higher resolution up to 256x256s. You may have to use a Glidewrapper to see the new textures in full detail.

A new horizon image is also included, but the game won't use it until you replace the "horizon settings" in Data/Races/DrownInTheSumps/DrownInTheSumps.TXT, with the following lines:

SunsetSky6		// Name of sky texture pixelmap (or "none")
3			// Horizontal repetitions of sky texture
25			// Vertical size of sky texture (degrees)
126			// Position of horizon (pixels below top)
Colour			// Depth cue mode ("none", "dark" or "fog")
10,0			// Degree of fog/darkness
180,75,37		// Depth cue colour (red, green, blue )



[INSTALLATION]

Extract this into Data/Races/DrownInTheSumps, and delete the Pix16-folder in Data/Races/DrownInTheSumps.
Do NOT extract into the root folder of C2, or the textures won't get replaced. 





http://c2s.toshiba-3.com/